Sunday, April 28, 2019

Middle Earth: Shadow of Mordor (PC) Review

Shadow of Mordor is a third person action game developed by Monolith Productions, and published by Warner Bros. Interactive.

When it is reduced down to its most basic elements, the game is about killing orcs. Everything in revolves around that, and if the combat isn’t good, then it would make this game extremely tedious because a lot of time is spent in combat.

Fortunately, the combat is really good. I thoroughly enjoyed it, and there are times it can get repetitive, but learning new abilities which will happen as the player progresses through the missions will add to the variety. The game borrows heavily from the combat system of the Batman games. If you did not enjoy the combat in the Batman games, then there is a good chance you won’t like this game.

The nemesis system is very well done. It even goes as far as to integrate your Steam friends into the game. If your Steam friend was killed by an Orc captain, then you get to take revenge through vendetta missions. I thought this was a nice addition.

The game has an open world, but it is rather small. There are two zones which differ in terrain, but the world is not really why I would recommend this game. It's not bad, but it doesn't stand out.

There are some annoying parts about this game, such as the number of enemies that you sometimes encounter. There was a point when I had to fight 4 captains, and an endless wave of orcs which can get rather exhausting at times. However, retreat is always an option.

The story did not make any sense to me. I stopped paying attention within the minutes of the first cut scene. It's not like Witcher 3 where I cared about the writing. I wanted to kill orcs and explore the world.

The game ran flawlessly on my machine. There were no bugs or performance issues.

All in all I thoroughly recommend this game.

Price paid - $7.49

+ Nemesis system
+ Combat

- Story
- Uninteresting world

Verdict - Well worth the price I paid for it.

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