I finished this game on Monday, February 5, 2007, 10:52:00 AM. This review was first published on GameSpot on June 10, 2009.
Call of Duty United Offensive is an expansion to Call of Duty. It is developed by Grey Matter Interactive. They developed games such as Return to Castle Wolfenstein and Tony Hawk Pro Skater 2.
The game is centered around three allied forces – United States, United Kingdom and Soviet Union. It includes some of the key battles of World War II such as Battle of the Bulge, Battle of Kursk, and the Invasion of Sicily.
Graphics are better than the original, with a heavily tweaked Quake 3 engine; explosions look superb with great particle effects. There were a few framerate issues though, but they are only few and far in between to affect the gameplay. My 7600GS AGP was able to run this game just fine at maximum settings without any problems.
Environments are varied, and like in the first game, you get to be a gunner on a variety of vehicles. I particularly loved the Sicily level where you get to be a gunner on the sidecar of a motorcycle and the driver navigates through the narrow streets at breakneck speed. Very exciting!
The sounds set the mood of the game, with battle cries and occasional orchestra music. There is a sound issue when using my Creative soundcard, so I had to switch to Miles 2D audio. There was a lot of crackling and static at times when I was using Creative hardware drivers to play the game. Sometimes restarting the game helped solve the problem.
The game is not too long, it shouldn’t take more than 6-7 hours to finish in normal difficulty mode. It keeps you hooked until the very end, just like the original. Most of the missions involve demolition, and it’s always fun to watch your hard work paying off at the end with sweet sight of everything exploding and falling to pieces.
+ Very intense action+ Great visuals
+ Level design
- Minor technical issues with sound
Verdict: Must play
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